![]() ![]() It’s a physical representation of the escapism and otherworldliness that makes games such a compelling medium. It’s designed to stand out, to be deliberately baroque, an artifact retrieved from a future that never was. Anyway, it’s not designed to be practical. I mean, you could, you do you, but I’m not sure how that would end. ![]() You’re not going to wear this space hat when you go grocery shopping at Walmart. Nobody is going to pretend this is a practical purchase. It’s a lovely display piece, a conversation starter, a cosplay accessory, and a badge of Dead Space fandom. It’s light enough to wear but hefty enough to be substantial. I mean, there’s a ridiculous video where I’ve got this thing on my truly enormous bowling ball head, and it fits wonderfully. I can’t say with pinpoint accuracy that it will fit your noggin, but it likely will. But the standout collectible is the Isaac helmet: a faithful reproduction of our protagonist’s iconic Dead Space headgear, complete with adjustable sizing and faceplate light. There’s a lot of neat stuff in this CE: the physical game, of course, and the usual extras: a Dead Space CD soundtrack, lithograph print, foil-stamped lithograph folio, four mini posters, an Ishimura patch, a marker enamel pin, a metal 4" marker statue, and a Dead Space SteelBook. It’s no exaggeration that there was palpable excitement in the building when we signed the Dead Space Collector’s Edition, with the LRG team tickled by the prospect of designing a real showpiece for a game so many of us love. Years of shaping collectibles have given our artists a lot of experience designing really cool things, while a long history of business partnerships grants us the privilege of working with some really cool franchises and brands, like Dead Space. ![]() That’s neither a boast nor a humble brag. An Artifact from a Future that Never Was By Jared Petty ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |