![]() Added logic to save and load SubChunks by absolute Y index to support data-driven dimension height ranges.Introduces a new algorithm that finds suitable spawn positions closer to origin.Introduces the possibility of dry cave entrances that make it easier to access the new noise caves.Introduces noodle caves to world generation, creating small pathways between bigger caves.Introduces large ore veins to world generation adding more strategy to mining.Improved surface decoration that detects the difference between when blocks are generated underwater and underground. ![]()
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